


The powers in Middle-Earth: Shadow of War are fun to use, but mostly the skill tree just needs a new look.

In Shadow of War, each skill also has two lesser skills available to put points into, which clogs up the organization of the chart. Serious attention also needs to be given to the skill tree. The enemy Orcs were hailed as the best characters in the game, due to their depth of individual personality, but developer Monolith Productions needs to figure out a way to blend the Orcs into Middle-Earth 3's storyline better, rather than having the player just bash into enemy castles all the time. The plot doesn’t come straight from the original Tolkien literature. Related: Lord of the Rings: Every Character Confirmed for Amazon’s TV Showĭespite the fact that the Middle-Earth: Shadow of Mordor series undoubtedly contains some of the best Lord of the Rings games to come out recently, die-hard fans have valid complaints about the lore and storytelling. A few tweaks in the rest of the game could help it along. This main principle hasn’t been recreated successfully in other games and remains the franchise’s main calling card. For example, if an Orc captain kills the player, he will be immediately promoted and will have to be fought again in the future. The feature challenges the player by making enemy Orcs remember interactions and battles.

When a third title comes out, Shadow of War's Nemesis system should be given small updates but mainly kept the same. One thing the developers definitely should remember is that Middle-Earth players don't want microtransactions. The franchise’s core mechanic, the Nemesis system, remained largely unchanged from the first game to its sequel, and rightfully so. Middle-Earth: Shadow of War was an epic sequel to Middle-Earth: Shadow of Mordor, but the time has come for speculation on a third game in the series.
